To use implicit models to capture the variation of shapes (such as skulls) with variable topology, and then use the model to compare, repair, and complete partial digitized objects.
Forensics: Forensic estimation from skulls, matching mandibles with craniums or creating a plausible mandible.
Medicine / Plastic Surgery: Estimating the shape of missing or damaged anatomy.
Spatial Databases: Comparing objects with different topology, analyzing class characteristics of objects to allow meaningful comparisons.
Technology and Impact
New algorithms: for fitting sparse and compact implicit models to laser scanned or CT data; for estimating the shapes of missing or damages parts of objects; for registering surfaces and finding landmarks.
Enabling Technologies: For forensic estimation from skulls, for facial animation, for plastic surgery planning, for generating plausible characters in games.
Information Analysis: Enables new scientific explorations especially in Anthropology and Anatomy by characterizing morphology of 3D specimens even when landmark points used in traditional analyses are ill-defined.
Anatomists, Anthropologists, Police, Army (uniform and armor design), Surgeons / Plastic Surgeons.
Future Funding Targets
NIH, DoD, USAF, NAVY, NSF.